I've been learning the Rust programming language for a while now, and while it's been fun implementing Conway's Game of Life or a Raytracer in one weekend), I wanted to give embedded Rust a try. I have several development boards lying around, and I want to try using Rust on one of them. I'll be using an STM32L476 Discovery board only because of its boatload of peripherals available on the board.
This is by no means a tutorial; I just want to document all the things I've done regarding my experimentation with it. Eventually I'd like to implement a board support package crate for the discovery board I'm using.